All news

Major Ancient set overhaul!

Every ancient set has been rebuilt from the ground up. The old sets were a pile of near copies, so we replaced them with five tiers, D to S

UpdatePinned

Ancient items overhaul

Every ancient set has been rebuilt from the ground up. The old sets were a pile of near copies, so we replaced them with five tiers, D to S, where every class has exactly one set in the tiers S, A, B and C and up to two in D. The two highest tiers are armor only, and the numbers are all multiples of 5 so you can compare two sets at a glance. The full guide with every set, piece by piece, is in the Ancient items guide.

The five tiers of ancient sets

The five tiers

TierWhat it isChance pointsKey damageWhere it comes from
S · SuperArmor only. The chase sets.9040%Kundun and Selupan, 30% of the time
A · HighArmor only.6530%Kundun and Selupan, 70% of the time
B · GoodAs strong as the best sets before the rework.5025%Erohim 30% of the time, Overlord elites 5%
C · MidThe baseline: what the strong mid sets already gave.4020%Erohim 70% of the time, Overlord and Champion elites, Omega Wing, Gigas Golem
D · StarterUp to two sets per class, one for offense and one for sustain.10 to 2010%Elites, the heroes of the Land of Trials, Metal Balrog

Chance points are the full-set double damage, critical rate, excellent rate and ignore defense added up. Before the rework the best set gave 50, now the top gives 90.

What a set gives your class

Every set has one key attribute for its class, and it is always the biggest number of the set: physical damage in percent for the Dark Knight, Fairy Elf, Dark Lord and Rage Fighter, wizardry damage for the Dark Wizard and Summoner and both for the Magic Gladiator. On top of that sets give double damage, critical and excellent rate, ignore defense, critical and excellent damage and three new bonuses: combo damage (5% in tier C up to 20% in S), max life and max mana in percent and damage taken reduction for the tanks. The Fairy Elf also gets buff power that makes Greater Damage and Greater Defense stronger, together with the Energy and mana that already feed them.

ClassKey bonusScales withSupport bonuses
Dark KnightPhysical damageStrengthLife, defense
Dark WizardWizardry damageEnergyMana, defense
Fairy ElfPhysical damageAgilityEnergy and mana, buff power
Magic GladiatorPhysical and wizardry damageStrength and EnergyLife and mana
Dark LordPhysical damageCommandLife, defense
SummonerWizardry damageEnergyMana, life
Rage FighterPhysical damageStrengthLife, vitality

Ancient Resonance

A full set of tier B or higher worn with the right weapon switches on Ancient Resonance, a buff that adds a percentage to your final damage and shows next to your other buffs.

ClassWeaponFinal damage
Dark KnightTwo-handed sword+30%
Dark WizardStaff+20%
Fairy ElfBow or crossbow+15%
Magic GladiatorTwo-handed sword+35%
Magic GladiatorStaff+25%
Dark LordDark Raven+10%, on top of the Dark Raven bonus
SummonerStick+20%
Rage FighterGlove weapons+25%

The sets, tier by tier

Tier S · Super

ClassSetArmor linePiecesDoubleCriticalExcellentIgnore defense
Dark KnightVorgath'sGreat Dragon525%25%25%15%
Dark WizardZyrael'sDark Soul530%20%25%15%
Fairy ElfIlvanna'sRed Spirit525%20%25%20%
Magic GladiatorKaelith'sHurricane425%25%25%15%
Dark LordMordrake'sDark Master530%20%25%15%
SummonerLysandra'sDemonic530%20%25%15%
Rage FighterBrakkar'sPiercing Groove420%30%25%15%

Tier A · High

ClassSetArmor linePiecesDoubleCriticalExcellentIgnore defense
Dark KnightHaldor'sDark Phoenix515%20%20%10%
Dark WizardOrlaith'sGrand Soul520%15%20%10%
Fairy ElfFaelen'sDivine515%15%20%15%
Magic GladiatorTorvane'sThunder Hawk415%20%20%10%
Dark LordDravok'sGlorious520%15%20%10%
SummonerSelvara'sAncient520%15%20%10%
Rage FighterKorrin'sStorm Jahad415%25%15%10%

Tier B · Good

ClassSetArmor linePiecesDoubleCriticalExcellentIgnore defense
Dark KnightHegaton'sAshcrow515%15%15%5%
Dark WizardTaros'sEclipse515%15%15%5%
Fairy ElfCastol'sIris515%15%15%5%
Magic GladiatorAmis'sValiant415%15%15%5%
Dark LordMeter'sDark Steel515%15%15%5%
SummonerNemesis'sRed Wing515%15%15%5%
Rage FighterTrite'sSacred Fire415%15%15%5%

Tier C · Mid

ClassSetArmor linePiecesDoubleCriticalExcellentIgnore defense
Dark KnightHyon'sDragon510%15%15%0%
Dark WizardAnubis'sLegendary510%15%15%0%
Fairy ElfAruan'sGuardian510%15%15%0%
Magic GladiatorMuren'sStorm Crow410%15%15%0%
Dark LordAgnis'sAdamantine510%15%15%0%
SummonerChrono'sViolent Wind510%15%15%0%
Rage FighterVega'sPlate410%15%15%0%

Tier D · Starter

ClassSetArmor linePiecesDoubleCriticalExcellentIgnore defense
Dark KnightBerserker's (offense)Scale55%5%5%5%
Dark KnightGaruda's (sustain)Brass55%0%5%0%
Dark WizardHeras's (offense)Sphinx55%5%5%5%
Dark WizardEvis's (sustain)Bone55%0%5%0%
Fairy ElfOdin's (offense)Wind55%5%5%5%
Fairy ElfArgo's (sustain)Spirit55%0%5%0%
Magic GladiatorRave's (offense)Plate45%5%5%5%
Magic GladiatorMinet's (sustain)Sphinx45%0%5%0%
Dark LordBroy's (offense)Light Plate55%5%5%5%
Dark LordEplete's (sustain)Scale55%0%5%0%
Rage FighterCloud's (offense)Brass45%5%5%5%
Rage FighterWarrior's (sustain)Leather45%0%5%0%

The Summoner has no tier D set, because before level 380 the Summoner has only four armor lines. Magic Gladiators have no helm and Rage Fighters no gloves, so their sets have four pieces and give the full bonus with four.

Where ancient items drop

The strongest sets come only from the three world bosses. Kundun, Selupan and Erohim give every player in your party a personal item that only they can pick up for two minutes, always a piece of a set their own class can use. Zen, jewels and lower tier pieces drop for everybody and land on free cells around the boss, never stacked on one spot.

SourceWhereAncient pieces
KundunKalima 7S 30%, A 70% for every party member, plus up to 3 tier C pieces
SelupanRaklion BossS 30%, A 70% for every party member, plus up to 3 tier C pieces
ErohimLand of TrialsB 30%, C 70% for every party member, plus up to 3 tier D pieces
Overlord eliteDungeon3 rolls of tier C at 70%, 5% for 1 tier B piece
Champion eliteDungeon2 rolls of tier D at 70%, 20% for 1 tier C piece
EliteDungeon1 tier D piece
Omega WingLand of Trials, Devil SquareC 50%, D 50%
Gigas GolemLand of Trials, Devil SquareC 20%, D 80%
Axl Hero and Hero MutantLand of Trials, Devil SquareD 100%
Metal BalrogLand of Trials, Devil SquareD 100%

The elite packs are the steady source. They pay D and C pieces for the whole server every few hours, and the Overlord has a small chance at a B piece. The A and S sets are the reason to take a party to Kundun and Selupan.

How often does it all happen?

WhatHow oftenHow long
Elite packevery 30 minutesuntil it is killed, at most 25 minutes
Champion packevery 90 minutessame
Overlord packevery 4 hourssame
Blood Moonevery 6 hours, warning 5 minutes before20 minutes
Treasure Goblinevery hour8 minutes
Shrines (6)every 30 minutes10 minutes
Treasure chests (4)every 40 minutes15 minutes
Swarmsalways there, they move every 90 minutes-

The first packs show up a few minutes after every server restart, so a restart is not a free pass to wait it out.

Tips

  1. Party up. Blessings go to the whole party, and the waves of a cursed event get bigger, but so does the loot you can split.
  2. Read the abilities. Shielded means: guards first. Frozen means: stay out of range of the leader.
  3. Bring AoE for swarms. Every kill drops Zen and counts for your streak.
  4. Use the Blood Moon. The EXP bonus stacks with your hunting streak and with Fortune.
  5. Shrine of Fortune plus a swarm is the best EXP you can get in the Dungeon right now.

Restart your launcher to get the update, jump into the Dungeon and tell us on Discord what you found down there.