Stats by upgrade level
Upgrade guide ↗| Upgrade | Damage | Strength req. | Agility req. |
|---|---|---|---|
| +0 | 59–67 | 179 | 108 |
| +1 | 62–70 | 187 | 113 |
| +2 | 65–73 | 195 | 117 |
| +3 | 68–76 | 203 | 122 |
| +4 | 71–79 | 211 | 126 |
| +5 | 74–82 | 219 | 131 |
| +6 | 77–85 | 227 | 135 |
| +7 | 80–88 | 236 | 140 |
| +8 | 83–91 | 244 | 144 |
| +9 | 86–94 | 252 | 149 |
| +10 | 90–98 | 260 | 153 |
| +11 | 95–103 | 268 | 158 |
| +12 | 101–109 | 276 | 162 |
| +13 | 108–116 | 284 | 167 |
| +14 | 116–124 | 292 | 171 |
| +15 | 125–133 | 300 | 176 |
Calculated with the server's own formulas. Excellent items drop as if 25 levels higher.
How to get it
7 reward sourcesBoxes & containers2
Kundun Box +3+0
Excellent
Gold Medal+7–9
Normal
Event & other rewards3
IllusionTemple Classic (3-4) MonstersMonster drops during the matching event bracket+0
Excellent
IllusionTemple Classic RewardEvent completion reward pool+0
Excellent- WarriorRing(80) Reward+7–9
Normal
Listed sources use the server-configured reward and level-based pools. Level and quality vary by source; an individual item is not guaranteed.
