Stats by upgrade level
Upgrade guide ↗| Upgrade | Damage | Strength req. | Agility req. |
|---|---|---|---|
| +0 | 59–71 | 70 | 188 |
| +1 | 62–74 | 73 | 197 |
| +2 | 65–77 | 75 | 206 |
| +3 | 68–80 | 78 | 215 |
| +4 | 71–83 | 81 | 224 |
| +5 | 74–86 | 83 | 233 |
| +6 | 77–89 | 86 | 242 |
| +7 | 80–92 | 89 | 251 |
| +8 | 83–95 | 92 | 260 |
| +9 | 86–98 | 94 | 269 |
| +10 | 90–102 | 97 | 278 |
| +11 | 95–107 | 100 | 287 |
| +12 | 101–113 | 102 | 296 |
| +13 | 108–120 | 105 | 305 |
| +14 | 116–128 | 108 | 314 |
| +15 | 125–137 | 110 | 323 |
Calculated with the server's own formulas. Excellent items drop as if 25 levels higher.
How to get it
5 reward sourcesBoxes & containers2
Kundun Box +3+0
Excellent
Gold Medal+7–9
Normal
Event & other rewards3
IllusionTemple Classic (1-2) MonstersMonster drops during the matching event bracket+0
Excellent
IllusionTemple Classic RewardEvent completion reward pool+0
Excellent- WarriorRing(80) Reward+7–9
Normal
Listed sources use the server-configured reward and level-based pools. Level and quality vary by source; an individual item is not guaranteed.
