Guides
How Kantru MU works: rules, rates and systems, always matching the server's current settings.
Items
- Chaos MachineEvery Chaos Machine recipe with its ingredients, success rate and zen price, and a calculator for your chance and the average cost.
- Wings and capesHow to make first, second and third wings in the Chaos Machine, and which wings each class wears.
- Item upgradesHow to raise an item from +1 to +15, what each step costs and what happens when it fails.
- Ancient itemsThe five tiers of ancient sets from D to S, what every set gives your class, the Ancient Resonance weapon bonus and exactly which bosses and monsters drop which tier.
- JewelsWhat every jewel does and how it is used.
- Jewel of HarmonyHarmony options on weapons, staffs and armor, with the value of every option at every level.
- Pets and mountsUniria, Dinorant, Dark Horse, Dark Raven, Fenrir and the other pets, and how to get them.
- Excellent optionsEvery excellent option, which items can have it and how often an item drops with one.
- Socket equipmentCreate seeds, assemble seed spheres and fit them into the empty sockets of your equipment.
Getting started
- LauncherWhat the Kantru MU launcher does, every button and option in it, and what to do when something goes wrong.
- ControlsThe keys and mouse buttons of the game, and the shortcuts for potions and skills.
- Repeatable QuestsFour NPCs with weekly and daily tasks, their own currency and their own shop: the Gens War Office, Tercia's Bounty Board, Veina's Shrine and Zyro's Caravan.
- In-game commandsChat commands every player can use, from stat points to guild wars.
- Experience, party and dropsHow fast you level on Kantru MU, what a party of up to 7 adds, and how the experience, items and zen of every kill are worked out, with the real numbers.
- Monster strengthHow a monster's level sets its HP, damage and defense, and what the X2, X3, X6 and X9 tiers of the stronger monsters and bosses mean.
- CombatShort notes on how fighting works on Kantru MU, starting with the HP that damage boosters take each time you hit.
- Character formulasHow damage, defense and hit chance are worked out on Kantru MU, class by class, with the buff caps and the player-versus-player damage share.
- NPCsEvery NPC in the game: where they stand, what they do and what the shops sell.
- Frequently asked questionsQuick answers to the questions players ask most on Kantru MU.
- Cash Shop and coinsKantru Coins (KCoin) are the one currency you buy, Play Points (PP) are earned by playing. What each one buys, the nine shop tabs, buying and gifting.
Events
- Blood CastleWhich castle is yours, how to make an Invisibility Cloak, the quest step by step and what it pays.
- Devil SquareWhich square is yours, how to get an invitation, how the score works and what each rank pays.
- Chaos CastleWhich castle is yours, the fee, how the roof collapses, how the winner is counted and what the prize is.
- Illusion TempleWhich temple is yours, how to make a Scroll of Blood, the relic match, the temple spells and the prizes.
- KanturuThe Battle of Maya and Nightmare: what you need, the four fights, the drops and the Refinery Tower.
- RaklionSelupan in the Raklion Hatchery, his six-hour cycle and drops, and the map around it: monsters, socket equipment, excellent socket items and spheres.
- KalimaKundun's seven floors: which one is yours, how to make a Lost Map, every floor's monsters and what each boss drops.
- BossesEvery boss on the server: where it stands, its level and HP, when it comes back, what the server announces and what it drops.
- Imperial GuardianThe Fortress of Imperial Guardian: the boss of each day, tickets, how a zone works, difficulty and rewards.
- DoppelgangerThe ten-minute defence for one party: tickets, the waves and bosses, the Ice Walkers, and the chests.
- InvasionsEvery scheduled invasion: when it starts, what spawns and what it drops.
- Bonus EventFour two-hour windows a day with more drops and experience for everyone. When they run and what changes.
- Last Man StandingThe Arena free-for-all: how to sign up, which room is yours, two lives, and the winner's prize.
- Loren DeepThe nightly invasion of the Valley of Loren: when it starts, the two armies, Erohim and what drops.
- Crywolf FortressThe defence of Crywolf: the Elf altars, Balgass's army, score and ranks, and what a win does for the whole server.
- Castle SiegeThe two-week Castle Siege cycle: registering, Signs of Lord, the battle for the crown and what the owner gets.
Classes
- Class changesHow each class advances, and the quests, items and zen every step needs on Kantru MU.
- Dark KnightThe melee fighter: starting stats, formulas, gear and skills on Kantru MU.
- Dark WizardThe ranged spellcaster: starting stats, formulas, gear and skills on Kantru MU.
- Fairy ElfThe archer and support: starting stats, formulas, gear and skills on Kantru MU.
- Magic GladiatorThe sword and spell hybrid: starting stats, formulas, gear and skills on Kantru MU.
- Dark LordThe commander with pets: starting stats, formulas, gear and skills on Kantru MU.
- SummonerThe curse caster who fights with sticks and books: starting stats, formulas, gear and skills on Kantru MU.
- Rage FighterThe martial artist who fights with gloves: starting stats, formulas, gear and skills on Kantru MU.
- ResetsWhat a reset is, what it costs and what you get on Kantru MU.

















