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Devil Square

Which square is yours, how to get an invitation, how the score works and what each rank pays.

In Devil Square you and up to fourteen other players hold out for twenty minutes against waves of Kundun's monsters. Every kill scores points, and when the time runs out the best scores take the biggest share of the experience and zen. Every number on this page comes from the server's own files.

Charon

Charon

Stands in Noria. Talk to him while the gates are open.

Opens
Every 2 hours
Gates open
5 min
Fight
20 min
Players
Up to 15 per square
Gates open in—
Both servers

Runs on Normal and on Normal (NON-PVP).

When it opens

  1. 00:00
  2. 02:00
  3. 04:00
  4. 06:00
  5. 08:00
  6. 10:00
  7. 12:00
  8. 14:00
  9. 16:00
  10. 18:00
  11. 20:00
  12. 22:00

Server time. Each time is when the gates open; the fight starts five minutes later.

  1. 5 minGates open
  2. 20 minFight
  3. 1 minBack to Noria

Which square is yours

Your level decides the square, and you can only enter that one. Magic Gladiator, Dark Lord and Rage Fighter use their own, lower bands. Square 7 is for every third-class character.

SquareWizard, Knight, Elf, SummonerGladiator, Lord, Rage FighterInvitationMix successMix zen
Square 115–13010–110Devil's Invitation+180%100,000
Square 2131–180111–160Devil's Invitation+280%200,000
Square 3181–230161–210Devil's Invitation+380%400,000
Square 4231–280211–260Devil's Invitation+480%700,000
Square 5281–330261–310Devil's Invitation+570%1,100,000
Square 6331–400311–400Devil's Invitation+670%1,600,000
Square 7Third classThird classDevil's Invitation+770%2,000,000

Getting in

Devil's Invitation

Mix it in the Chaos Machine. The Eye and the Key must be the same level, and the invitation comes out at that level. It is used up when you enter.

Up to 10 Talismans of Luck add +1% each. A failed mix loses everything in the machine.

Devil Square Ticket

In the cash shop (X in the game): 25 KCoin for one entry or 225 KCoin for ten, or 50 Play Points for one. It opens the square that fits your level, whichever it is. It cannot be traded.

Where Eyes and Keys drop

Any monster outside Devil Square can drop a Devil's Eye or a Devil's Key, each with a 0.8% chance. The monster's level sets the level of the piece.

Monster levelEye and Key
below 36+1
36–46+2
47–59+3
60–69+4
70–79+5
80–89+6
90 and up+7

The fight

  1. Enter while the gates are open

    Talk to Charon with your invitation or ticket. Once the fight starts nobody else can get in.

    Charon
  2. Fight the waves

    Seventy monsters are on the floor at once, and each one you kill is replaced a second later. Every five minutes or so a stronger wave takes over. They are the same monsters you meet in the field, and no monster is used in two squares.

  3. Bosses at minute 15

    With five minutes left the square's bosses appear once: three in squares 1 and 2, two in squares 3 to 6 and one in square 7. They do not come back. Each one drops its own reward, as it does in the field.

    Gorgon
  4. Stay alive to the end

    Rewards go to the players still inside when the time runs out. If you die, your score is lost and you wake up in Noria.

Monsters by square

Each square is about thirteen levels harder than the one before, from level 28 in square 1 to 122 in square 7. Square 7 has the Kanturu and Barracks monsters, made for characters with master levels.

Gorgon

Gorgon

Level 55 · 56,000 HP · three in square 1

Score

points = your share of the monster's HP × monster level × square number

Only the player who lands the killing blow scores, and only for the damage they did themselves. A full solo kill of a level 106 Gigantis in square 7 is worth 742 points. Party members score nothing for kills they did not finish.

Rewards

When the fight ends the players inside are ranked by score; on a tie the lower-level character ranks higher. With 7 or more players: 1st place gets tier 1, the top 30% tier 2, the top 50% tier 3, the rest tier 4. With 6 or fewer: 1st gets tier 1, 2nd tier 2, everyone else tier 4.

SquareTier 1Tier 2Tier 3Tier 4
Square 16,000 exp30,0004,000 exp25,0002,000 exp20,0001,000 exp15,000
Square 28,000 exp40,0006,000 exp35,0004,000 exp30,0002,000 exp25,000
Square 310,000 exp50,0008,000 exp45,0006,000 exp40,0004,000 exp35,000
Square 420,000 exp60,00010,000 exp55,0008,000 exp50,0006,000 exp45,000
Square 522,000 exp70,00020,000 exp65,00010,000 exp60,0008,000 exp55,000
Square 624,000 exp80,00022,000 exp75,00020,000 exp70,00010,000 exp65,000
Square 726,000 exp90,00024,000 exp85,00030,000 exp80,00012,000 exp75,000

The ranking pays experience and zen; items come from the bosses. Characters with master levels do not receive the ranking experience.

Good to know

Allowed

  • Parties, across classes and squares. Experience is shared within 10 steps.
  • Buffing again after you enter; your party buffs are removed on the way in.
  • Entering with a PK status.

Not allowed

  • Hurting other players, trading or duelling.
  • /move, Kalima gates and the cash shop.
  • Coming back in after you die or disconnect.
  • Server-wide kill notices: bosses killed inside are not announced.
  • Normal drops are cut to a tenth inside; jewels of Chaos and some top-tier weapons and sets still drop as usual.

Tips

  • Invitations up to +4 succeed 80% of the time, +5 to +7 only 70%. Bring Talismans of Luck for the high ones.
  • Only the killing blow scores, and only for your own damage. Let the player who needs the rank finish the monsters.
  • Your score is lost if you die, so do not chase the bosses at minute 15 with low HP.
  • Squares 3 to 6 end with two Land of Trials bosses. Each drops its own reward, so every run there is two chances at an ancient piece.
  • On a tie the lower-level character ranks higher.
  • Re-buff after you enter: party buffs are removed on the way in, but buff skills work inside.