Item drops
The server's drop rate goes from 50 to 65. A monster that dropped an item one kill in four now drops one in about three: 30% more items.
Four two-hour windows a day with more drops and experience for everyone. When they run and what changes.
Paused for launch. There are no bonus windows while launch double EXP runs, until 4 November at 20:00 (UTC+2). They come back after that.
Four times a day the whole server runs a two-hour bonus: more items drop, excellent items come more often and experience goes up by half. There is nothing to enter or register for. Every number on this page comes from the server's own files.
Server time. The server announces each window when it opens; there is no notice when it ends.
The server's drop rate goes from 50 to 65. A monster that dropped an item one kill in four now drops one in about three: 30% more items.
The excellent roll goes from 0.15% to 0.2%, a third more excellent drops.
Your experience rate is multiplied by 1.5, whatever your resets: 50% more experience from every kill. Master experience gets the same.
Zen, event and quest rewards, and the drops of bosses and special drop lists stay as they are.