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Blood Castle

Which castle is yours, how to make an Invisibility Cloak, the quest step by step and what it pays.

In Blood Castle you have fifteen minutes to fight across the bridge, break into the castle and carry the Archangel's weapon back to him. There are eight castles, one for each level of the Invisibility Cloak. Every number on this page comes from the server's own files.

Messenger of Archangel

Messenger of Archangel

Two of them stand in Devias. Talk to one with your cloak or ticket.

Starts
Every 2 hours
Entry
5 min before
Quest
15 min
Players
Up to 10 per castle
Entry opens in—
Both servers

Runs on Normal and on Normal (NON-PVP).

When it starts

  1. 00:30
  2. 02:30
  3. 04:30
  4. 06:30
  5. 08:30
  6. 10:30
  7. 12:30
  8. 14:30
  9. 16:30
  10. 18:30
  11. 20:30
  12. 22:30

Server time. The entrance opens five minutes before each time and closes on the hour mark; a minute later the quest begins. All eight castles run together.

  1. 5 minEntry open
  2. 1 minGet ready
  3. 15 minQuest
  4. 1 minBack to Devias

Which castle is yours

The cloak's level picks the castle, and your level has to fit it. Magic Gladiator, Dark Lord and Rage Fighter use lower bands. Third-class characters can only enter castle 8, whatever their level.

CastleWizard, Knight, Elf, SummonerGladiator, Lord, Rage FighterCloakMix successMix zen
Castle 115–8010–60Invisibility Cloak+180%50,000
Castle 281–13061–110Invisibility Cloak+280%80,000
Castle 3131–180111–160Invisibility Cloak+380%150,000
Castle 4181–230161–210Invisibility Cloak+480%250,000
Castle 5231–280211–260Invisibility Cloak+580%400,000
Castle 6281–330261–310Invisibility Cloak+680%600,000
Castle 7331–400311–400Invisibility Cloak+780%850,000
Castle 8Third classThird classInvisibility Cloak+880%1,000,000

Getting in

Invisibility Cloak

Mix it in the Chaos Machine. The Scroll and the Bone must be the same level; the cloak comes out at that level and is used up when you enter.

Up to 10 Talismans of Luck add +1% each. A failed mix loses everything in the machine.

Blood Castle Ticket

In the cash shop (X in the game): 30 KCoin for one entry or 270 KCoin for ten, or 50 Play Points for one. It opens the first castle your level fits.

Where Scrolls and Bones drop

Any monster outside Blood Castle can drop a Scroll of Archangel or a Blood Bone, each with a 0.8% chance. The monster's level sets the level of the piece.

Monster levelScroll and Bone
below 32+1
32–44+2
45–56+3
57–67+4
68–75+5
76–83+6
84–94+7
95 and up+8

The quest

  1. Clear the bridge

    Kill 40 monsters for every player who entered the castle. Any monster counts. Then the bridge opens.

  2. Break the Castle Gate

    The gate cannot be hurt before the bridge is open. Its HP grows with the castle, from 65,000 in castle 1 to 345,000 in castle 8.

    Castle Gate
  3. Kill the Magic Skeletons

    After the gate falls, kill two Magic Skeletons per player, ten at most. Then the Statue of Saint appears.

    Magic Skeleton
  4. Break the statue and take the weapon

    The statue has the same HP as the gate. It drops the Absolute Weapon of Archangel; the player who did the most damage gets first pick.

  5. Bring it to the Archangel

    Any class can carry it, at any time before the clock runs out. If you are in a party, every living party member inside must also talk to the Archangel before the win counts. Alone, the win is immediate.

    Archangel

Monsters that come back late in the quest are tougher: with less than 10 minutes left they hit harder and defend less, and again with less than 5 minutes left.

Monsters by castle

Each castle's monsters are about ten levels above the one before. Castle 8 is for master levels: its monsters are on a stronger tier, with far more HP than their level suggests (see Monster strength).

CastleMonster levelsAverage levelHP
Castle 133–51421,400–4,400
Castle 243–63532,700–8,900
Castle 351–74634,400–17,000
Castle 461–81738,000–24,000
Castle 571–918214,000–42,000
Castle 681–1049324,000–82,000
Castle 795–11210351,000–120,000
Castle 8112–128118120,000–280,000

Rewards

Experience comes in shares and grows with your level. A failed run still pays the gate and statue shares.

ShareOf the rewardWho gets it
Castle Gate15%The top damage dealer on the gate and their party; other players present get half
Statue of Saint15%The top damage dealer on the statue and their party
Weapon delivered70%The player who delivered it and their party
Time leftup to 20%Everyone, in proportion to the time left on the clock

Zen

CastleWinning partyEveryone else
Castle 120,00010,000
Castle 250,00025,000
Castle 3100,00050,000
Castle 4150,00080,000
Castle 5200,000100,000
Castle 6250,000120,000
Castle 72,000,0002,000,000
Castle 82,000,0002,000,000

Item

The player who delivered the weapon and the party members still alive inside each get a box: a Box of Red Ribbon (60%) or a Box of Green Ribbon (40%). Open it for one of these:

Good to know

Allowed

  • Parties; you can form or change one inside.
  • Entering with a PK status.
  • Logging back in during the quest puts you back in the castle.

Not allowed

  • Hurting other players, duels and /move.
  • Coming back after you die: you wake up in Devias and drop the weapon if you carried it.
  • Monsters inside give only half the usual experience.

Tips

  • Cloaks succeed 80% of the time at every level, so mixing a high one costs only more zen, not more luck.
  • The bridge needs 40 kills per player inside, so a full castle takes longer to open but the gate and statue go faster.
  • In a party, everyone who is alive inside must talk to the Archangel after the weapon is delivered. Agree on it before the clock runs out.
  • The sooner you deliver, the bigger the time bonus for everyone.
  • Do not die with the weapon: it drops where you fall, and you cannot come back in.