Blood Castle
Which castle is yours, how to make an Invisibility Cloak, the quest step by step and what it pays.
In Blood Castle you have fifteen minutes to fight across the bridge, break into the castle and carry the Archangel's weapon back to him. There are eight castles, one for each level of the Invisibility Cloak. Every number on this page comes from the server's own files.
When it starts
- 00:30
- 02:30
- 04:30
- 06:30
- 08:30
- 10:30
- 12:30
- 14:30
- 16:30
- 18:30
- 20:30
- 22:30
Server time. The entrance opens five minutes before each time and closes on the hour mark; a minute later the quest begins. All eight castles run together.
- 5 minEntry open
- 1 minGet ready
- 15 minQuest
- 1 minBack to Devias
Which castle is yours
The cloak's level picks the castle, and your level has to fit it. Magic Gladiator, Dark Lord and Rage Fighter use lower bands. Third-class characters can only enter castle 8, whatever their level.
| Castle | Wizard, Knight, Elf, Summoner | Gladiator, Lord, Rage Fighter | Cloak | Mix success | Mix zen |
|---|---|---|---|---|---|
| Castle 1 | 15–80 | 10–60 | 80% | 50,000 | |
| Castle 2 | 81–130 | 61–110 | 80% | 80,000 | |
| Castle 3 | 131–180 | 111–160 | 80% | 150,000 | |
| Castle 4 | 181–230 | 161–210 | 80% | 250,000 | |
| Castle 5 | 231–280 | 211–260 | 80% | 400,000 | |
| Castle 6 | 281–330 | 261–310 | 80% | 600,000 | |
| Castle 7 | 331–400 | 311–400 | 80% | 850,000 | |
| Castle 8 | Third class | Third class | 80% | 1,000,000 |
Getting in
Invisibility Cloak
Mix it in the Chaos Machine. The Scroll and the Bone must be the same level; the cloak comes out at that level and is used up when you enter.
Up to 10 Talismans of Luck add +1% each. A failed mix loses everything in the machine.
Blood Castle Ticket
In the cash shop (X in the game): 30 KCoin for one entry or 270 KCoin for ten, or 50 Play Points for one. It opens the first castle your level fits.
Where Scrolls and Bones drop
Any monster outside Blood Castle can drop a Scroll of Archangel or a Blood Bone, each with a 0.8% chance. The monster's level sets the level of the piece.
| Monster level | Scroll and Bone |
|---|---|
| below 32 | +1 |
| 32–44 | +2 |
| 45–56 | +3 |
| 57–67 | +4 |
| 68–75 | +5 |
| 76–83 | +6 |
| 84–94 | +7 |
| 95 and up | +8 |
The quest
Clear the bridge
Kill 40 monsters for every player who entered the castle. Any monster counts. Then the bridge opens.
Break the Castle Gate
The gate cannot be hurt before the bridge is open. Its HP grows with the castle, from 65,000 in castle 1 to 345,000 in castle 8.

Kill the Magic Skeletons
After the gate falls, kill two Magic Skeletons per player, ten at most. Then the Statue of Saint appears.

Break the statue and take the weapon
The statue has the same HP as the gate. It drops the Absolute Weapon of Archangel; the player who did the most damage gets first pick.
Bring it to the Archangel
Any class can carry it, at any time before the clock runs out. If you are in a party, every living party member inside must also talk to the Archangel before the win counts. Alone, the win is immediate.

Monsters that come back late in the quest are tougher: with less than 10 minutes left they hit harder and defend less, and again with less than 5 minutes left.
Monsters by castle
Each castle's monsters are about ten levels above the one before. Castle 8 is for master levels: its monsters are on a stronger tier, with far more HP than their level suggests (see Monster strength).
| Castle | Monster levels | Average level | HP |
|---|---|---|---|
| Castle 1 | 33–51 | 42 | 1,400–4,400 |
| Castle 2 | 43–63 | 53 | 2,700–8,900 |
| Castle 3 | 51–74 | 63 | 4,400–17,000 |
| Castle 4 | 61–81 | 73 | 8,000–24,000 |
| Castle 5 | 71–91 | 82 | 14,000–42,000 |
| Castle 6 | 81–104 | 93 | 24,000–82,000 |
| Castle 7 | 95–112 | 103 | 51,000–120,000 |
| Castle 8 | 112–128 | 118 | 120,000–280,000 |
Rewards
Experience comes in shares and grows with your level. A failed run still pays the gate and statue shares.
| Share | Of the reward | Who gets it |
|---|---|---|
| Castle Gate | 15% | The top damage dealer on the gate and their party; other players present get half |
| Statue of Saint | 15% | The top damage dealer on the statue and their party |
| Weapon delivered | 70% | The player who delivered it and their party |
| Time left | up to 20% | Everyone, in proportion to the time left on the clock |
Zen
| Castle | Winning party | Everyone else |
|---|---|---|
| Castle 1 | 20,000 | 10,000 |
| Castle 2 | 50,000 | 25,000 |
| Castle 3 | 100,000 | 50,000 |
| Castle 4 | 150,000 | 80,000 |
| Castle 5 | 200,000 | 100,000 |
| Castle 6 | 250,000 | 120,000 |
| Castle 7 | 2,000,000 | 2,000,000 |
| Castle 8 | 2,000,000 | 2,000,000 |
Item
The player who delivered the weapon and the party members still alive inside each get a box: a Box of Red Ribbon (60%) or a Box of Green Ribbon (40%). Open it for one of these:
Box of Red Ribbon
Chances once an item drops (1% of kills; otherwise 500,000 zen).
Good to know
Allowed
- Parties; you can form or change one inside.
- Entering with a PK status.
- Logging back in during the quest puts you back in the castle.
Not allowed
- Hurting other players, duels and
/move. - Coming back after you die: you wake up in Devias and drop the weapon if you carried it.
- Monsters inside give only half the usual experience.
Tips
- Cloaks succeed 80% of the time at every level, so mixing a high one costs only more zen, not more luck.
- The bridge needs 40 kills per player inside, so a full castle takes longer to open but the gate and statue go faster.
- In a party, everyone who is alive inside must talk to the Archangel after the weapon is delivered. Agree on it before the clock runs out.
- The sooner you deliver, the bigger the time bonus for everyone.
- Do not die with the weapon: it drops where you fall, and you cannot come back in.

